Power rankings
One board. The math earns the order, the commissioner signs off, and every disagreement is shown rather than hidden.
How the rankings work
no PhD required1. The math: record + deserved wins
Half the board is your actual record. The other half is deserved wins, which asks what your scores were worth against the whole league instead of against the one team the schedule handed you.
Every week we take your score and ask a simple question: how many of the other eleven teams would you have beaten? Drop 140 in a week where nine teams scored less, and you banked nine-elevenths of a win — about 0.82. Do that every week and it adds up. That total is your deserved wins, and it is the whole ranking.
No opinions, no projections, no roster ratings. board = ½ × wins + ½ × deserved wins. Win games, and score more than more people. That is it.
Deserved wins on its own is schedule-blind on purpose — but used alone it said a 1-2 team was fourth and a 3-0 team fifth, because a blowout banks the same single win as a squeaker. Keeping the W-L column in the board fixes that without pretending the schedule is fair.
Schedule luck is your real wins minus your deserved wins. Positive means the schedule was kind to you. Negative means you have been getting mugged. Across the league it always adds up to exactly zero — every bit of good luck came out of somebody else's hide.
“vs the league” shows it week by week. “9-2” means your score beat nine of the other eleven that week.
2. Two tiebreaks
Deserved wins is a decimal, so two teams can land a hair apart on nothing. When they are inside one opponent of each other, the better record breaks the tie, then points for.
Then head-to-head, with a leash: if you beat somebody this week and they are within three spots of you, you go above them. Further apart than that and the season's body of work wins — beating the best team once does not make a last-place team good.
3. The commissioner's pass
The math cannot see who is still standing. So the commissioner may move any team up to three spots, and only for one reason: roster news — a starter lost, a starter back, or a score that was wrecked by somebody getting hurt in the first quarter.
Everything else is a story, not a reason. Blown leads, comebacks, walk-offs, leaving 40 points on your bench — all great copy, all worth reading about, none of it moves a rank. The scoreboard already counted it once.
And a team never drops below one that is worse on both record and deserved wins. Losing your quarterback is the story of your season; it is not evidence that the 0-2 teams under you are suddenly better.
Where the commissioner disagreed with the math, the row says so. Most weeks, most teams do not move — that is the system working, not the commissioner asleep.
Through week 14
- 1THE FUCKING CHAMP Michael Muralles· score 0.957wrapped 58.5recent +3.014 gp
- 2Sit N Spin Ryan McClane· score 0.799wrapped 55.8recent +1.614 gp
- 3I'm Fishookin Duffs Jose Velez Capin▲1 score 0.630wrapped 52.8recent +1.414 gp
- 4Cincinnati Harambes Logan Gamer▲3 score 0.606wrapped 51.5recent +10.114 gp
- 5God Please, Not the Sacko Jason Moyer▲4 score 0.503wrapped 50.2recent +4.614 gp
- 6New Jersey Generals Josh Stubblefield▼3 score 0.497wrapped 50.7recent -0.714 gp
- 7Almost Jameis David Bruce▲1 score 0.496wrapped 50.2recent +4.014 gp
- 8The GOAT House Bryan Provenzano▼2 score 0.496wrapped 50.1recent +4.214 gp
- 9All About The Benjamins Will Mason▼4 score 0.392wrapped 48.9recent -1.614 gp
- 10Big Daddy Ding a Ling Conner Mitchell· score 0.265wrapped 46.3recent +1.614 gp
- 11Gamer Is A Salty Jew Andrew Sharpe· score 0.064wrapped 43.0recent -0.514 gp
- 12JPP's Finger Bangers Chris Fiata· score 0.028wrapped 41.9recent +3.114 gp
The old composite
formula v5 · no longer the boardThis is the roster-strength composite the rankings used to run on. It no longer decides anything — the board is deserved wins, explained above. It is kept here because it is a genuinely different read (it weighs who is on your roster right now, which deserved wins deliberately ignores) and because deleting your own history is cowardly. Same rules for every team, published in full so anyone can recompute it and argue with it. The API carries this block verbatim at /api/v1/rankings/2016.json → formula.
Three terms
- Season
- FFWrapped raw = (avg weekly pts × 6 + (best week + worst week) × 2 + win% × 400) ÷ 10, regular season through W, with win% = ½ actual + ½ all-play (schedule luck halved)
- Recent
- last 3 weeks weighted 70/20/10: 65% × (PF − league mean that week) ÷ 5 + 35% × result, where result = ½ actual W/L (W 10, T 5, L 1) + ½ all-play that week (1 + 9 × share of teams outscored), +0.5 week high, −0.5 week low — schedule luck halved, as in the season term
- Roster
- 40% depth + 40% leverage + 20% bench. depth = FantasyPros weekly positional ECR of every rostered player → value 100 ÷ (1 + ((ECR−1) ÷ half)²), depth-weighted per corps, each corps scaled 1–10 across the league (mean 5.5, best 10), corps combined by position weight. leverage = the best lineup the roster can start next week, in this league's points (FantasyPros projection + first-down/yardage bonuses), each player × probability of playing this week (FantasyPros' number, else OUT/IR/PUP/Suspended 0, Doubtful 0.25, Questionable 0.75), every slot floored at replacement level — the average of the best 5 still available at that position in the newest free-agent snapshot, taken after the Wednesday 07:00Z FAAB run so the names left are genuinely free (which also lets the week's waiver results move the board), valued the same way as any rostered player — because a manager with an injured starter streams a replacement rather than fielding nobody; the floored slot is listed as '(waiver replacement)' and the rostered player stays eligible for a FLEX behind it. Depth and bench stay roster-only: renting a starter off the wire is not the same as owning one. bench = the best 4 non-starting RB/WR/TE projected the same way (a backup QB/K/DST cannot start here), blended with the RB/WR/TE points the bench has actually scored per week (the actual half weighted min(1, W/4)). Injury status: FantasyPros when they list the player, else ESPN's own injuryStatus
- Scaling
- every term is min-max scaled 0–1 across the league before weighting; ties → season raw → name
Weights by week
season = min(0.45 + 0.04W, 0.80) × min(1, W/4); recent = max(0.20 − 0.01W, 0.06); roster = remainder
| Wk | Season | Recent | Roster |
|---|---|---|---|
| 1 | 12% | 19% | 69% |
| 2 | 26% | 18% | 56% |
| 3 | 43% | 17% | 40% |
| 4 | 61% | 16% | 23% |
| 5 | 65% | 15% | 20% |
| 6 | 69% | 14% | 17% |
| 7 | 73% | 13% | 14% |
| 8 | 77% | 12% | 11% |
| 9 | 80% | 11% | 9% |
| 10 | 80% | 10% | 10% |
| 11 | 80% | 9% | 11% |
| 12 | 80% | 8% | 12% |
| 13 | 80% | 7% | 13% |
| 14 | 80% | 6% | 14% |
Roster term
- Mix
- depth 40% · leverage 40% · bench 20%
- Corps weights
- QB 14.5% · RB 34.0% · WR 34.0% · TE 11.5% · DST 6.0%
- Depth weights
- QB: 1.0/0.25 · RB: 1.0/1.0/0.8/0.5/0.4/0.25/0.1 · WR: 1.0/1.0/0.8/0.5/0.4/0.25/0.1 · TE: 1.0/0.25 · DST: 1.0/0.1
- ECR half-rank
- QB 12 · RB 24 · WR 30 · TE 8 · DST 8 — the positional rank at which a player is worth half of the #1
- Bench
- best 4 non-starting RB/WR/TE
- Availability
- ranked this week: this-week ECR × probability of playing if Questionable/Doubtful. unranked (injured/suspended): preseason ECR × OUT 0.6, PUP 0.5, IR 0.4, SUSPENDED 0.5, DOUBTFUL 0.5, QUESTIONABLE 0.8
This league's points
- Projections
- FantasyPros PPR projection + first downs (yards ÷ yards-per-first-down: pass 21.1, rush 17.6, rec 21.1, measured on nflverse 2023–24) × the rule value + expected 300/400-yd passing and 100/200-yd rushing/receiving games × their bonuses; 50+ yd TDs not projected
- Editorial pass
- the published Commissioner edition may move any team at most 3 spots from this board; every move must be justified by that week's verified numbers; the site prints 'math #n · moved ±k' beside each moved team
- Not in the formula
- ESPN's currentProjectedRank (shown as a reference); FantasyPros League Analyzer (not in their API); any external edition
Through week 14
- 1THE FUCKING CHAMP Michael Muralles· 58.6 / 100raw 161.71avg 134.00best 177.26worst 86.46record .71414 gp
- 2Sit N Spin Ryan McClane· 56.7 / 100raw 156.4avg 123.36best 180.96worst 88.10record .71414 gp
- 3I'm Fishookin Duffs Jose Velez Capin· 54.2 / 100raw 149.36avg 118.29best 168.42worst 80.66record .71414 gp
- 4Cincinnati Harambes Logan Gamer▲3 51.0 / 100raw 140.54avg 121.62best 169.40worst 68.44record .50014 gp
- 5Almost Jameis David Bruce▲1 50.6 / 100raw 139.68avg 116.46best 156.30worst 78.44record .57114 gp
- 6New Jersey Generals Josh Stubblefield▼1 50.5 / 100raw 139.38avg 118.18best 164.88worst 77.48record .50014 gp
- 7All About The Benjamins Will Mason▼3 50.0 / 100raw 137.89avg 115.17best 152.06worst 63.30record .64314 gp
- 8God Please, Not the Sacko Jason Moyer· 49.4 / 100raw 136.34avg 119.18best 147.82worst 90.64record .42914 gp
- 9The GOAT House Bryan Provenzano· 47.8 / 100raw 131.79avg 117.99best 169.94worst 92.20record .21414 gp
- 10Big Daddy Ding a Ling Conner Mitchell· 47.5 / 100raw 131.12avg 105.40best 170.16worst 69.24record .50014 gp
- 11Gamer Is A Salty Jew Andrew Sharpe· 42.4 / 100raw 116.92avg 104.44best 145.12worst 69.00record .28614 gp
- 12JPP's Finger Bangers Chris Fiata· 41.2 / 100raw 113.55avg 103.06best 139.64worst 76.08record .21414 gp